Difference between revisions of "Game Info"
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Revision as of 16:55, 10 April 2008
DerangedRaid was a game project I started back in 1999. It started out as a 3dfx glide example application, and became a full-blown RTS/FlightSim hybrid with OpenGL graphics, large terrain, dynamic LOD, day/night cycles, weather simulation, and much much more.
Like so many great projects, it was never meant to be finished :)
You can access the remnants of the project here.